History: The game Wiz-War has a card type called "Stones" which reminded me of Eon-style Flares, and gave me an idea for incorporating them into a Mayfair-style game of CE.
Parts:
Setup:
Play: | ![]() |
The following are the different types of Theurgy cards (1 per deck):
Hyperspace | You may place 1 extra token into the cone (above your normal limit). |
Token | You lose 1 less token as a result of a lost challenge or deal (remaining tokens return to base). |
Warp | Free 1 of your tokens each time you send other players' tokens to the Warp. |
Lucre | Lucre costs are reduced by one (except in prices set by other players in a deal). |
Edict | You may replay 1 Edict (keep it face up next to your Theurgy card until it is replayed). |
Flare | You may replay 1 Flare (keep it face up next to your Theurgy card until it is replayed). |
Note: When using the Flare and/or Edict Theurgy cards, the played cards are kept face up until they are replayed, at which point they are discarded. The cards are still considered part of your hand, and are subject to loss.
These cards are available in PDF format here.
New Edict:
ABSORB: Take a Theurgy card from any one player and place it in front of you. Play between challenges.
Expansion by Jack Reda