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CRYSTAL [O:1:2] TELLS ALLIES NUMBER TO COMMIT Eon

You have the power of arrangement. Whenever you are a player or an ally in a challenge, you may determine how many tokens each other ally brings (up to 4). They may refuse to ally at all, but if they come in with one or more tokens, you can alter how many each must commit to any number from one to four.

History: Arranged in orderly, three-dimensional lattices, Crystals tend to dominate the arrangement of their local environment. They know that with a few suggestive seeding hints they can bring the entire Universe into the most efficient energy packing: Crystalline order.

Restriction: Do not use in a two player game.

Timing:
Phase 6 - Allies accept

Notes: The recommended experience level for this power is Novice. This is a Rules type power.

Wild: Between challenges you may rearrange your tokens among your bases as you wish.

Super: As a main player, before the cone is pointed, you may try to reach a public, binding arrangement with your opponent involving anything except giving bases or cards (e.g. future alliance commitments). If an arrangement is reached, the challenge is canceled and another disc is turned up; if not, the challenge continues.

Displayed 1 powers.